Acezone
Don't Play. Win.

Client: Acezone
Key Focus: E-commerce
The Danish e-sports headset brand Acezone enjoyed success in the B2B market but needed a strong position and e-commerce experience to resonate with the B2C market. To break through the noise, Acezone targeted thriving and aspiring e-sports athletes, challenging the notions that gaming is just "playing games". The result is a clear brand position to elevate your performance, a mantra to "Don't play. Win.", and a bold visual ID and e-commerce site.



Don’tPlay.Win.Speaksdirectlytothegamersthatidentifymoreasathletesandaspiretobeprofessionals.



Don’tPlay.Win.Virtualsticker






Showcasingandelevatingtheadvancedtechnologygoingintoeachheadset.



Alongwiththee-commercewebsitewealsolaunchedaknowledgebaseteachingplayerstipsfromexpertsandpros



Kudos to
Project Manager / Mathilde Ive
Lead Strategist / Mads Lindum
Lead Developer / Ewa Utracka
Lead Developer / Christoffer Skytte Wielsøe
Lead Designer / Søren Schrøder
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Partnership Lead: Mads Lindum
Key Focus: Digital product MVP Build
The Swedish record label, SNAFU, had identified that many musicians today have folders stacked with unfinished beats. Too much great music with potential left to collect dust.
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